AI Insights · Timothy · January 2022
Top 5 Pixel Games on Android in Ecuador - Q4 2021
Explore the performance trends of top 5 pixel games on Android in Ecuador during Q4 2021, including insights on downloads, revenue, and active users.
Performance of Top 5 Pixel Games on Android in Ecuador in Q4 2021
The fourth quarter of 2021 saw interesting trends in the performance of top pixel games on the Android platform in Ecuador. Here's a detailed look at the weekly downloads, revenue, and active user metrics for the top 5 games: WeTV: Asian & Local Drama, Warspear Online (MMORPG, RPG), FINAL FANTASY BRAVE EXVIUS, Soul Knight, and METAL SLUG ATTACK.
WeTV: Asian & Local Drama
Weekly Revenue: The app experienced fluctuations in revenue, starting at around $103 and peaking at $141 in early October. The lowest weekly revenue was $51 at the end of October, with a notable rise to $133 in early December.
Weekly Downloads: Downloads ranged from 1.2K to 1.8K, with the highest being 1.8K in the first week of October. A slight dip was seen in mid-November, with downloads reaching around 1.2K.
Active Users: Active user count steadily increased from 42.1K to 52K by the end of December, indicating growing user engagement.
Warspear Online (MMORPG, RPG)
Weekly Revenue: Revenue showed a steady increase, starting at $61 and peaking at $201 in the last week of December.
Weekly Downloads: Downloads began appearing in the last two weeks of December, with 55 and 88 respectively.
Active Users: Active users saw a jump from 35 to 63 in the final week of December.
FINAL FANTASY BRAVE EXVIUS
Weekly Revenue: Revenue varied significantly, with a high of $124 at the end of October and a low of $36 in mid-November.
Weekly Downloads: Downloads were minimal, with the highest being 29 in the first week of October.
Active Users: Active users started at 28 and peaked at 40 in mid-October, declining to 20 by the end of November.
Soul Knight
Weekly Revenue: Revenue peaked at $61 in the week of December 20, with the lowest being $20 in early November.
Weekly Downloads: Downloads showed a moderate range between 771 and 1.6K, with the highest in late September.
Active Users: Active users varied, starting at 15.4K and ending at 14.7K in the last week of December.
METAL SLUG ATTACK
Weekly Revenue: Revenue saw a peak of $80 at the end of October, with several weeks showing no revenue.
Weekly Downloads: Downloads ranged from 519 to 745, with the highest in late November.
Active Users: Active users showed slight growth, starting at 670 and ending at 751 by the year's end.
The data for these apps, provided by Sensor Tower, highlights diverse trends in user engagement, revenue generation, and download patterns. For more detailed insights, visit Sensor Tower.